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Hidetaka Miyazaki discusses connection and pessimism ahead of The Duskbloods

FromSoftware president and game director Hidetaka Miyazaki discusses player connection, pessimism and game design as the studio’s new multiplayer title, The Duskbloods, nears release. Miyazaki is known for directing Demon’s Souls, Dark Souls and Elden Ring, whose success helped make Soulslike design influential across the video game industry.

Hidetaka Miyazaki, the game director behind Demon’s Souls, Dark Souls and Elden Ring, has discussed connection, pessimism and game design in an interview ahead of the release of FromSoftware’s new multiplayer game, The Duskbloods.

Miyazaki has been president of FromSoftware since 2014. His games are associated with punishing combat, obscure rules and hostile worlds, and helped establish the Soulslike genre.

Elden Ring, released in 2022 and credited with Game of Thrones author George RR Martin as a co-creator, has sold more than 30 million copies. The game is also being adapted for film by Alex Garland at A24.

THE QUESTIONS THIS EVENT LEAVES BEHIND

What conditions will determine whether The Duskbloods creates the kind of player connection Miyazaki describes?

How might a multiplayer format change the design principles associated with FromSoftware’s single-player games?

What commercial expectations could follow Elden Ring’s sales and influence?

Whose experiences or perspectives may be absent from the discussion of damaged worlds and rebirth?

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5 September 2026 · 01:23 · 1 sources

Sources

Guardian Technology — ‘Ruin and decay bring a chance of rebirth’: Hidetaka Miyazaki on uniting players in a damaged world

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